Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvldumd.dll 27.21.14.5751]
    Renderer: NVIDIA GeForce RTX 2060
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\freestylestuff\Desktop\Mac\Lucas the Game - PC\LucasTheGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\freestylestuff\Desktop\Mac\Lucas the Game - PC\LucasTheGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\freestylestuff\Desktop\Mac\Lucas the Game - PC\LucasTheGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\freestylestuff\Desktop\Mac\Lucas the Game - PC\LucasTheGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.045 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

Platform assembly: C:\Users\freestylestuff\Desktop\Mac\Lucas the Game - PC\LucasTheGame_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\freestylestuff\Desktop\Mac\Lucas the Game - PC\LucasTheGame_Data\Managed\Boo.Lang.dll (this message is harmless)
